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2.3 Release

Rating:        Based on 10 ratings
Reviewed:  8 reviews
Downloads: 60506
Change Set: 38875
Released: Mar 25, 2010
Updated: Mar 26, 2010 by SimReality
Dev status: Stable Help Icon

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application, 27K, uploaded Mar 26, 2010 - 60506 downloads

Release Notes

SpriteSheetPacker now supports saved user settings so the app will now remember your previous values for padding, image size, image options, whether you want to generate a map file, and your last used image and map exporter formats.

Reviews for this release

Very nice tool! I noticed one problem. It locks the input image files until you close the program. I like to be able to re-render those files and re-run the packing again. But I have to close the program in between runs, which is annoying. The solution is to download the code, insert using { } around the two places where images are loaded from disk, and then re-compile the project. After doing this fix it works great!
by FStar on Oct 14, 2015 at 4:17 PM
Easy-to-use and very helpful. Thank you!
by Stretch2m on Jan 8, 2015 at 6:42 PM
Very helpful :) thank you for the effort
by delphawi on Jan 28, 2014 at 10:22 PM
Thanks for this awesome program Nick! To everyone looking for additional features (and exporters), check out the Patches page ( It has builds that are much more up to date.
by Aralox on Mar 29, 2012 at 1:47 PM
Very good tool that does exactly what I needed it to do. Saves a lot of time!
by jkelly50 on Sep 22, 2011 at 12:35 PM
That's what I have been seeking for a long time. Wonderful tool
by KLNHomeAlone on Apr 7, 2011 at 11:27 PM
Awesome tool.
by rjlopes on Mar 10, 2011 at 11:03 AM
Very handy tool to pack sprites into a sheet that is dxt compressable. (xna reach profile requires sizes that are a power of two for dxt compression)
by frogger3d on Oct 21, 2010 at 9:22 AM